GTA 5 vs GTA 6
GTA V is Los Santos and Blaine County on PS3-era bones, later rebuilt. GTA 6 is Leonida, a whole Florida, with two leads and a wanted meter that goes to six. Map size is still a community estimate: about 125 km² of land, roughly 2× GTA V. Rockstar has not published a number.
| GTA V (2013) | GTA VI (2026) | |
|---|---|---|
| Setting | San Andreas — Los Santos & Blaine County | Leonida — Vice City and five other named regions |
| Leads | Michael, Franklin, Trevor | Jason Duval & Lucia Caminos |
| Wanted | Five stars | Six stars, plus hollow stars |
| Map size | Official-ish community figure ~80 km² land depending on how you count water | ~125 km² of land (community estimate, ≈2× GTA V) |
| Launch platforms | PS3 / Xbox 360, later last-gen, PC, current-gen | PS5 and Xbox Series X|S only at launch |
| In-game map | Road-plan style | Satellite-style with 3D building volumes (from the Extended Look) |
The 2× claim is Rockstar talking about Leonida versus the GTA V map, and Vice City versus Los Santos. The 125 km² number is fan photogrammetry, not a press kit. Use it as a scale hint, then open the Leonida map.
What actually changed in how you play
Dual protagonists you can swap mid-chase. Cars you have to break into. Robberies with a speed-versus-value choice. A wanted meter that can hunt you without knowing your face. That is the Extended Look, not a feature list invented for search. Full breakdown: gameplay page.